One aspect of space themed builds I find interesting is the localized detail that is possible. Here are several examples from an Imperial Star Destroyer I saw at Nebraska Brick Days this summer. Obviously when you zoom in, the parts are easily identified. But backing up just a little and the design takes on whole new visual effect. From my plastic molding days, I like to call this "texture".
The entire Imperial Star Destroyer build can be seen here, it is truly amazing.
I have done a lot of building with tiles. The tile approach is very
good for architecture type builds, but I am now convinced that the
"texture" approach is far superior when building space based builds. Here is one section of the Planetary Space Base that was done in tiles and curved tiles. It is very clean and antiseptic. But that is not what the real space that I am trying to model actually is.
Here is another area of the same section. The top of the main space cannon has texture on the top and sides, along with some sand green curved tiles. Part of the upgrade is to replace the tiles where it makes sense. In this case, I will keep some of the sand green since it is the color theme I am using.
As in model train layouts, using a localized scene is very useful and it adds to the excitement. This is where you take a small area and add as much detail as possible, but with a theme. Here are two examples.
Here we have a combination of texture and tiles with a scene. The texture is off to the left and right, while the sand blue tiles form the walk way. Each Blacktron MiniFig has a computer terminal to monitor the Vertical Generator status as they observe what is happening.
This view is a combination of tiles and a scene. The sand blue tiles form the walkway between the main control panel and the secondary controls behind the main control panel. Each Blacktron Minifig is at a main control panel with multiple controls and multiple indicators to monitor the status of the Horizontal Generator.
As I progress with updating the detail of the Planetary Space Base and the large cliff that will be behind the entire base, I will provide an update as each section is finished.
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